Hi,
I am new to Comsol and have a basic question.
When modeling a curved geometry (solid mechanics) meshed with a coarse mesh with linear interpolation, the curved parts gets edgy due to the limited number of elements. To fix this, I would like to choose a higher order of interpolation, i.e. cubic serendipity or lagrange elements. I do this under 'Discretization' under the Solid Mechanics node.
However, it seems that I can only achieve this for the displacement field alone, which leaves me with an edgy geometry, with only the displacements interpolated. I would like the intermediate nodes of the elements to be fitted to the geometry according to the shape functions defined by the element. How do I achieve this?
David
I am new to Comsol and have a basic question.
When modeling a curved geometry (solid mechanics) meshed with a coarse mesh with linear interpolation, the curved parts gets edgy due to the limited number of elements. To fix this, I would like to choose a higher order of interpolation, i.e. cubic serendipity or lagrange elements. I do this under 'Discretization' under the Solid Mechanics node.
However, it seems that I can only achieve this for the displacement field alone, which leaves me with an edgy geometry, with only the displacements interpolated. I would like the intermediate nodes of the elements to be fitted to the geometry according to the shape functions defined by the element. How do I achieve this?
David